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Announcing "Why Did you do That" - A Founder Blog ×
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About this blog

An “Ask me anything” forum for learning more about the Unioverse and its designs, from yours truly Wyeth Ridgway, CTO and Cofounder.
 

These are my design notes and freeform thoughts made at the time this question was answered. Nothing herein should be taken as official commitments to do anything. There will often be conflicting statements, inaccuracies etc. It’s par for the course when iteratively creating something so unique and different.

Entries in this blog

Announcing "Why did you do that?" - A Founder Blog

An “Ask me anything” blog for learning more about the Unioverse and its designs, from yours truly Wyeth Ridgway, CTO and Cofounder.  I’m not only the CTO but also the designer of many aspects of the Unioverse vision. As such, I can take some credit for the good design decisions we’ve made, but also need to fall on my sword when we do something wrong.  The Unioverse is a new vision for a metaverse of games linked in an epic Sci-Fi franchise. While it borrows themes from Roblox and Fortn

Wyeth_RG

Wyeth_RG in Design

What is this billboard, and how does it reveal the vision for the Unioverse?!!

In many ways, this billboard is one of the first building blocks of the Unioverse.  To understand the significance of this, you need to understand that the Unioverse is like Minecraft or Fortnite Creative mode, containing many games across a scifi universe. While much is shared across all Unioverse games, each game is a separate download/experience/product.  That said, note that the first Unioverse game the Proving Grounds contains a robust level editor, The level editor contains

Wyeth_RG

Wyeth_RG in Design

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